Here’s a couple of pieces I did for people this past year. The bodhran was a request from the house band at my regular pub. They weren’t terribly specific about what they wanted, but loved the final result. The fishing demon art was a tattoo design for a coworker. I’ll update this page if and when I ever get a shot of the art on his skin.
I was approached by costumer Maewyn about helping her develop a logo and banner graphics for use on her website, Maewyn’s Menagerie. We started with a rough concept she had drawn up, and I was given freedom to develop it further.
Her original idea was to have an ‘M’ shaped rune to represent her brand, and some sort of text treatment. The rune started turning into an abstract wolf about the time I associated the top of an ‘M’ with the pointed ears of a wolf or big cat. Since she almost exclusively produces realistic animal masks, it fit quite well, and she loved it. For the text, we chose the font ‘Primitive.’ It has a medieval sort of feel that fits the name of her business quite nicely, as well as providing a nod to hand-crafted quality and high fantasy.
After the logo was nailed down, I added it to banners featuring her costuming. We briefly discussed a tagline for it, and when I offered up the alliterative ‘custom costumes for curious creatures’, we had a winner!
For those of you who didn’t know, Uncade, LLC. has been working on their first major title, Another Castle. It’s a randomly generated, rogue-like platformer. They’ve already successfully received funding from Kickstarter, and are currently in full development mode. The company approached me to do some artwork and concepting for some of the creatures they’re adding in. This is the result.
This first batch was to develop a spider to drop on unsuspecting prey, golem variations for the three energy types, and an eyeball related boss monster.
Hopefully I’ll be doing a few more of these for them as time goes on and budget allows. If you’d like to keep up with the game, here’s some ways to do so:
The Another Castle website (http://www.anothercastlethegame.com/) – Features an early prototype of the game if you’d like to get an idea of what it’ll be like!
The Kickstarter Page (http://www.kickstarter.com/projects/uncadedave/another-castle) – The blog here seems to be the most up-to-date.
The Uncade Facebook Page (https://www.facebook.com/Uncade) – Also regularly updated.
The Uncade website (www.uncade.com) – Less up to date, but bears inclusion.
Here’s a round-up of some of the more finished/charming pieces from my 2012 Sketchbook. I find it terribly convenient that I can finish a whole book in about a years time.
Here’s a few more recent still images from my work at MGFX.
A collection of clips I created during my employment with MGFX. Served up fresh from Youtube!
Here’s a demo reel I put together, just to get one out here so my website feels more complete. it features animation and video pieces from both my current job at MGFX and my time studying at VCU. Enjoy!
A selection of drawings from my sketchbook 2009-2011. Most of these are finished/semi finished rather than the hundreds of doodles and thoughts that litter the pages. Enjoy!
A selection of images that I produced for MGFX (www.mgfx.tv), Media General’s Central Graphics Operation. Click on a thumbnail to view the full image (reduced 50% from original resolution.)